﻿package 
{
	import com.vigmonk.net.SelfLoader;
	
	import flash.display.Sprite;
	import flash.events.Event;	

	public class Main extends Sprite
	{
		private var selfLoader:SelfLoader;
		
		public function Main():void
		{
			selfLoader = new SelfLoader();
			selfLoader.addEventListener(SelfLoader.LOAD_COMPLETE,init);
			this.addChild(selfLoader);
		}

		private function init(_e:Event=null):void
		{
			trace('[Self Load - Complete]');
		}
	}	
}